
BH10's Unyielding
The Labyrinth is a brutally efficient Builder Hall 10 base designed to outsmart and outgun even the most experienced attackers. Its deadly compartmentalization forces troops into unwanted paths, while the strategic placement of defenses ensures maximum punishment for any miscalculated attack. The Builder Hall is placed at the edge to bait attackers into early commitment, while the core remains fortified with high-damage defenses. With aerial threats neutralized and ground-based powerhouses like P.E.K.K.A struggling against deadly splash damage, this layout is nothing short of a death trap.
Strengths
No chance for Baby Dragons & Minions! X‑Bow (set to Air mode) centrally placed to provide continuous aerial suppression, ensuring Minions, Baby Dragons, and Drop Ships struggle to survive; Air Bombs (1×) strategically positioned near high‑value areas, punishing mass Beta Minion & Drop Ship spam; Three Archer Towers spread out to prevent Baby Dragons from chaining their Rage ability, making them much weaker.
Giant Cannon positioned slightly off‑center to avoid early sniping, annihilating P.E.K.K.A & Battle Machine with its high‑damage piercing shot; Mega Tesla delivers burst damage to P.E.K.K.A and Cannon Carts before they reach core; Fire Spitter’s splash damage devastates swarms and softens up tanks; Multi Cannons (2×) chip away at tanky troops while forcing Cannon Carts to slow down.