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No-Core Gambit scout view

No-Core Gambit

No-Core Gambit is a high-skill CWL base for TH13 that removes the traditional core to create unpredictable troop pathing and funnel traps. With no true center, attackers are forced to adapt their strategy on the fly—critical in Clan War League where you only get one chance. The Town Hall is backed by two Bomb Towers and flanked by two multi-target Inferno islands and a single Inferno behind the main entrance. The CC, placed deep behind the Eagle Artillery and out of reach of single-target defenses, unleashes deadly air troops if the blimp gets baited into the tornado trap. Wide scatter compartments and spaced-out key defenses complete the anti-triple layout.

#war#cwl#anti-blimp#anti-3-star#no-core#th13

Clan Castle Troops

Superminion
3x
Headhunter
1x
Archer
3x

Strengths

No Core Confusion

Lack of a true core creates awkward pathing and disrupts funneling plans.

Split Objective Pressure

TH and Eagle separation forces attackers to overcommit on both fronts.

Blimp Bait Trap

Tornado Trap, Inferno, and air CC wreck early blimp strategies.

Warden Walk Counter

2-tile spacing between key defenses limits chain damage and early value.

Milan Gaming icon
Milan Gaming
4/9/2025